Portfolio

Current Unreal Engine Project

Currently developing my first console game using Unreal Engine 5, combining side-scrolling platform mechanics with challenging Souls-like boss battles. This project leverages my C++ expertise to build robust gameplay systems, including precise player mechanics, enemy AI, and complex boss behaviors. I actively share development progress through weekly updates on Instagram and YouTube (linked below), providing players and developers a behind-the-scenes look at the game’s creation. This open approach fosters community engagement and allows me to gather valuable feedback to refine the game. This project highlights my technical skills in game development and my commitment to creating engaging and polished experiences.

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Denno Louis (@denno.dev) • Instagram photos and videos


Below are older projects

  • C# & Unity

    JoyShip


    Split Escape!

    Zombie Runner

    Sky Shooter

    Golem V.1

    Boost V.1

    Terminal Hacker

  • JavaScripts

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    Flappy Bird

    This game is a copy of Flappy Bird.

    monster zombie game

    This game has aspects from all of me previous games. I left a lot of room for udates in this game such as walls, different characters, and special bullets. Use WASD keys to move and "C" to shoot. Collect health/amo packs to increase health and number of bullets.

    Bitmoji Royale

    As a final project in my first semester in college, we had to create a game using Bitmoji's of ourselves. This is a two player shooting game. The goal is to get your oppenent's health bar down by shooting them. You will run out of bullets if you do not collect the green amo packs. Collect health packs to increase your health bar. You can adjust the difficulty in single player mode. Use WASD to move Denno and shoot with "1" or "C." Use arrow keys to move JC and "." to shoot.



    AI

    This was my first game I coded using an AI. The red dots will follow you if you are close enough. The objective of this game is to collect stars and gems. Each gem has a unique function. Use arrow keys to move.



    DODGE RECT

    This game is a coded version of dodge ball. The goal is to dodge and hit your opponent with the rectangle that is being projected out of your character.
    If you are hit, the center line will move down and you'll have less space to move.
    If the center line moves is low enough, you lose.
    The start screen of this game was developed by Denno Louis and Clarence Emile.
    HOW TO PLAY
    Use arrow keys to move and press shift to blast rectangle to opponent.

  • HTML & CSS

    Church Website